To incorporate the Community's suggestions as well as our own ideas into the game, there will be updates every two weeks. We want your feedback on balance, bugs, content, mechanics, features and crazy ideas. To do this, we will be very active in the Steam forums and our Discord server. “The main purpose of the Early Access is to involve the Community directly with the game's development. How are you planning on involving the Community in your development process? “We have planned for one price increase on the 1.0 launch.” Will the game be priced differently during and after Early Access? The player will be able to enjoy a premium experience playing Vampire Hunters at its current state.” All the the major rogue-lite elements are already in as well. The core mechanic which is stacking weapons is already working with its full force. “The game already has several maps to choose from as well as dozens of enemies. What is the current state of the Early Access version? The full version will have more content and polish.” There will also be a lot of effort to improve the balancing and the progression of the overall game. “We plan to add more maps, weapons, monsters and upgrades. How is the full version planned to differ from the Early Access version? We can iterate with the players during that time to create more content, balance and polish the game.” “We will be in Early Access for at least 4 months. We believe Early Access will be great for that considering the possibility of staying very close to our players and listening to all of their feedback.”Īpproximately how long will this game be in Early Access? “Because of its rogue-lite elements, it's very important for us to iterate with the players before reaching the final version.
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